Saturday, May 26, 2007
William Larson
The Pantelegraph
Precursor to the fax machine, the pantelegraph was developed by Giovanni Caselli in the 1860s. A needle attached to the end of a pendulum "scanned" a sheet of paper, with the ink and paper producing different amounts of resistance, sent over telegram to another location with a closely synchronized pendulum.
Friday, May 25, 2007
Sound Modulated Light
Monday, May 14, 2007
Visible Speech
The IPA presents a visual, written representation of spoken sounds. The orthography is derived mostly from standard alphabets. Alexander Melville Bell (father of Alexander Graham Bell) developed Visible Speech towards a similar end, but he attempts to preserve physiological characteristics of the sound in the orthography.
Sonic Visualiser
Sonic Visualiser transcodes audio visually. Meant for "studying a musical recording", it presents a number of "layers" of the audio — a spectral representation, signal representation, note onsets, note values, etc.
Tuesday, May 8, 2007
4 Performer/Instrument Interaction Models
Joel Chabade has some thoughts on performer/instrument interaction models in the latest SEAMUS newsletter. His classification system goes:
- Simple: there is a "simple, predictable response" to input (he critiques these models in a NIME 2002 paper)
- Fly-by-wire: the performer has an abstracted, high-level control of the system
- Interactive: the instrument acts autonomously, responding to the performer
- Interacting with life: the performer shares control of the sound with the system, as a sailor shares control of the boat with the waves
The difference between the third and fourth models seems a little unclear, but besides that there are useful distinctions here. "Simple" vaguely corresponds to what I'll call as transcoding, where you interpret one type of data directly as another (gestures as sound parameters). "Fly-by-wire" is a few-to-many transcoding. "Interactive" and "Interacting with life" can be modeled by including a noise source in the transcoding or by adding memory.
